Eador Masters of the Broken World Wiki
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Description[]

Your spies report that a local shaman in the province of [name] has been noticed practicing demonology. People have seen horrible creatures summoned from the Underworld itself. (-1 Mood)

Occurrence[]

Possibility factor: 6 (average event has 10–15). Chance increased with negative karma.

Options and Consequences[]

  1. Drive the shaman away from the province. (+2 Karma)
    • (50% Chance) The shaman decides not to get involved with your troops, and leaves the province. (+1 Mood)
    • (50% Chance) Instead of peacefully leaving your lands, the shaman orders his creatures to attack the province! (see Shaman attacks below)
  2. Execute the demonologist (+3 Karma)
    • You fail to take the shaman unawares and creatures of Chaos under his command attack the province! (see Shaman attacks below)
  3. Let them deal with this themselves (-1 Mood, +2–4 Corruption, -2 Karma)
  4. A good start! send him some gems (-15 Crystals, -4 Karma).
    • (50% Chance) The shaman expresses his thanks for your generous gift.
      1. Didn't he send anything in exchange? Kill the insolent fellow! (+2 Karma, see Shaman attacks)
      2. I was glad to help.
      3. What's the use of his pathetic gratitude?
    • (50% Chance) The shaman expresses his thanks for your generous gift. He sends you a scroll with a recently discovered spell as a token of his gratitude. (Gain Dark Pact spell scroll)
      1. This piece of crap is only fit for kindling.
      2. Well, that's not too bad.

Shaman attacks[]

Attacked by 4–6 units: 1–3 Shamans, 3–5 Imps.

  • (On Victory) Your troops kill the shaman and eliminate the creatures he has summoned. Crystals and some old scrolls are found in the demonologist's dirty hut.(+2 Mood, +15–35 Crystals, gain random level 1 and 2 spell scrolls)
  • (On Defeat) With no one to stop him, the shaman opens the gates of Chaos in the province. Creatures breaking loose from the Underworld burn the settlement down and kill all of its inhabitants. Control over the province is lost. (-1 Mood, Population reduced by 100%, creates Gates of Chaos in the province, the province becomes Lands of Chaos)
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