Neutral Guards are predefined sets of units that defend Neutral Provinces or Locations within provinces, or attack you during events.
Each guard type has four different tiers where higher tiers consist of more powerful armies.
When neutral guards are assigned, the type of the guard is first randomized (for example, either Giants or Cult of the Titan in Titan Fortress), and then the tier of the chosen guard is determined based on strength and ring.
Parameters[]
Strength[]
General number to describe the strength of each tier. Determines the occurrence of the units. Depending on the distance from the closest Stronghold (known as rings), guard tier with appropriate strength is assigned to guard provinces or locations when they are generated:
Ring | Strength Level |
---|---|
1 | 1 |
2 | 3–5 |
3 | 5–9 |
4 | 7–13 |
5 | 9–17 |
6 | 11–20 |
The maximum strength of province guards can be modified in random map creation settings using the Independents slider:
- Worthless: 1
- Harmless: 4
- Weak: 8
- Limited: 12
- Common: No maximum
If no guard tier with matching strength exists, the guard tier with the closest match is picked. For example, the lowest possible strength of Wild Gryphons is 6, which means that you may sometimes face Gryphons guarding a second ring Empty Hills province, even though second ring provinces are normally guarded by guards with strength level between 3 and 5. This is because there exists no tier with strength between 3 and 5 for Wild Gryphons.
Another example, if there's a Dragon's Lair in a first ring province, the only possible guard type is Dragons and the lowest possible strength of Dragons is 10, so it will always be guarded by Tier I Dragons. This information can be used to your advantage: if you know that the province ring level is clearly below the lowest possible strength for the guard type in question, you know for certain that the province or a location is guarded by the tier 1 guard. However, note that the maximum allowed strength of location guards can be slightly higher if the location is discovered on high exploration percentages.
Strength also affects the level of items discovered from the location being guarded. However, note that any items gained directly as spoils of battle from the corpses of the enemy are unaffected by the strength value. They are randomly picked from the individual unit loot tables of all the defeated units.
Minimum Units[]
How many of which units will always be in the guard. Sometimes the number is 0, which means that the particular unit does not appear by default but may be added randomly as an additional unit.
If the unit is part of Allied Forces DLC but you don't have it installed, it will be a basic unit of the race instead, sometimes significantly reducing the difficulty of the guards. For example, a Lizardman Turtleback will be just a Lizardman.
The vanilla game tends to be better balanced without the DLC, and Lizardmen provinces in particular, can be very difficult to conquer early in the game if you're using the DLC. You may also use the Genesis Mode of Fixers Vanilla Patch to revert the guard types to their more balanced versions while still keeping the DLC units in the game.
Average Level[]
The average level of each unit type. There's always a variation of 5, meaning, for example, with average level of 10 the unit may have a level between 7 and 12.
+ Units[]
How many additional units may be randomly assigned to the guard.
+ Factor[]
The possibility factor of each unit type being added as an extra unit. For example a unit with possibility factor of 6 has a triple chance to be added compared to a unit with a possibility factor of 2. If a unit has a factor of 0, then it will never be added as an additional unit.
Initiative[]
Since guards lack heroes, they don't gain Initiative from anywhere, but it's determined here. Initiative determines who acts first in battle. Most guards have random variation in their initiative.
Item-%[]
The chance of gaining items as spoils of battle. This can be increased with Looting skill. Note that this is different from the loot you discover from the location itself.
Max Items[]
How many items can be gained as spoils of battle. However, note that due to a bug, no more than 1 item may ever be gained as spoils of battle even if max Items value is more than 1. This is fixed by Fixers Vanilla Patch
Militia[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 Militiaman 1 Slinger 1 Spearman |
3 3 3 |
+2 | 3 2 1 |
0 | 10% | 1 |
2 | 3 | 2 Militiaman 2 Slinger 1 Spearman 1 Bowman 1 Pikeman |
6 6 6 6 4 |
+3 | 3 2 1 1 1 |
0 | 11% | 1 |
3 | 5 | 2 Militiaman 2 Slinger 2 Spearman 1 Bowman 1 Pikeman 1 Swordsman |
10 10 10 10 8 7 |
+4 | 3 2 1 1 1 1 |
0 | 12% | 1 |
4 | 7 | 2 Militiaman 2 Slinger 2 Spearman 1 Bowman 1 Pikeman 1 Swordsman 1 Crossbowman |
15 15 15 15 10 10 10 |
+5 | 3 2 2 1 1 1 1 |
0 | 14% | 1 |
Brigands[]
- Provinces: Brigand Outlaws
- Locations: Red Oakwood, Ancient Ruins, Ruined Tower, Abandoned Farm, Primeval Thicket, Old Keep, Ghost Town, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 Brigand 1 Thief 1 Bowman |
3 3 3 |
+1 | 2 1 1 |
1–2 | 15% | 1 |
2 | 4 | 2 Brigand 2 Thief 1 Bowman 0 Slinger 1 Assassin |
6 6 6 6 3 |
+3 | 3 2 1 1 1 |
1–3 | 16% | 2 |
3 | 6 | 2 Brigand 2 Thief 1 Bowman 1 Slinger 1 Assassin 1 Thug |
10 10 10 10 6 6 |
+4 | 3 2 1 1 1 1 |
2–4 | 17% | 2 |
4 | 8 | 3 Brigand 2 Thief 2 Bowman 1 Slinger 1 Assassin 1 Thug |
15 15 15 15 10 10 |
+5 | 3 2 2 1 1 1 |
3–6 | 18% | 2 |
Barbarians[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 Barbarian 1 Shaman |
3 3 |
+1 | 2 0 |
1 | 10% | 1 |
2 | 4 | 4 Barbarian 1 Shaman 1 Thug |
6 6 6 |
+3 | 3 1 1 |
1 | 11% | 1 |
3 | 7 | 5 Barbarian 1 Shaman 2 Thug |
10 10 10 |
+4 | 3 1 1 |
2–3 | 13% | 1 |
4 | 9 | 6 Barbarian 2 Shaman 2 Thug |
15 15 15 |
+5 | 3 1 2 |
2–4 | 15% | 2 |
Goblins[]
- Provinces: Goblin Lands
- Locations: Mandrake Glade, Shimmering Bogs, Ancient Ruins, Ruined Tower, Abandoned Farm, Old Windmill, Enchanted Pool
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 3 Goblin 1 Goblin Spitter |
3 3 |
+2 | 1 1 |
1–2 | 8% | 1 |
2 | 4 | 2 Goblin 1 Goblin Spitter 1 Goblin Alchemist 1 Basilisk 1 Giant Slug |
6 6 6 3 3 |
+3 | 3 3 3 1 1 |
1–3 | 9% | 1 |
3 | 6 | 2 Goblin 2 Goblin Spitter 2 Goblin Alchemist 1 Giant Slug 1 Troll |
10 9 9 6 6 |
+4 | 3 3 3 1 0 |
2–4 | 10% | 1 |
4 | 8 | 2 Goblin 2 Goblin Spitter 2 Goblin Alchemist 2 Basilisk 2 Giant Slug 1 Troll |
15 15 15 10 10 6 |
+5 | 4 4 4 2 2 1 |
3–5 | 12% | 1 |
Undead[]
- Provinces: Land of the Dead
- Locations: Ancient Crypt, Ancient Ruins, Abandoned Farm, Abandoned Temple, Monolith, Sanctuary, Forlorn Manor, Desecrated Cemetery, Old Keep, Ghost Town, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 2 Skeleton 2 Zombie |
3 3 |
+2 | 2 1 |
0 | 5% | 1 |
2 | 4 | 3 Skeleton 2 Zombie 1 Ghoul |
6 6 3 |
+3 | 3 2 1 |
0 | 7% | 1 |
3 | 7 | 3 Skeleton 2 Zombie 2 Ghoul 1 Ghost |
9 9 6 3 |
+4 | 3 2 2 1 |
0 | 9% | 1 |
4 | 10 | 3 Skeleton 3 Zombie 2 Ghoul 1 Ghost 1 Vampire |
12 12 9 6 3 |
+5 | 3 2 2 1 1 |
0 | 11% | 1 |
Orcs[]
- Provinces: Orcish Tribes
- Locations: Iron Deposit, Marble Deposit, Ancient Ruins, Ruined Tower, Abandoned Farm, Silver Mine, Gold Vein, Gemstones, Dark Cave, Weapon Store, Unholy Shrine
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 Orc 1 Orc Clubthrower 1 Orc Witchdoctor |
3 3 3 |
+1 | 1 1 1 |
0 | 11% | 1 |
2 | 3 | 3 Orc 2 Orc Clubthrower 2 Orc Witchdoctor |
7 6 6 |
+3 | 1 1 1 |
0 | 13% | 1 |
3 | 6 | 3 Orc 2 Orc Clubthrower 2 Orc Witchdoctor 1 Ogre |
10 9 9 3 |
+3 | 1 1 1 0 |
0 | 15% | 1 |
4 | 9 | 4 Orc 2 Orc Clubthrower 2 Orc Witchdoctor 2 Ogre 1 Cyclops |
15 12 12 6 6 |
+4 | 3 3 3 2 1 |
0 | 16% | 1 |
Halflings[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 1 Halfling 1 Halfling Forager 1 Halfling Scout 1 Dwarf |
3 3 3 3 |
+2 | 3 3 3 1 |
0–1 | 10% | 1 |
2 | 4 | 3 Halfling 1 Halfling Forager 1 Halfling Scout 1 Dwarf |
6 6 6 6 |
+3 | 3 3 3 1 |
1–2 | 12% | 1 |
3 | 6 | 2 Halfling 2 Halfling Forager 2 Halfling Scout 1 Dwarf 1 Dwarf Guardsman |
10 9 9 10 9 |
+4 | 3 3 3 2 1 |
1–3 | 13% | 1 |
4 | 7 | 2 Halfling 2 Halfling Forager 2 Halfling Scout 2 Dwarf 2 Dwarf Guardsman |
15 12 12 15 12 |
+5 | 3 2 2 1 1 |
2–4 | 15% | 1 |
Elves[]
- Provinces: Elven Forest
- Locations: Dionite Thicket, Primeval Thicket, Archery Store, Sorcery Store, Tailor Store, Jewelry Store
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 2 Elf 1 Elf Ranger 1 Fairy |
3 3 3 |
+1 | 3 3 3 |
2–3 | 10% | 1 |
2 | 5 | 1 Elf 1 Elf Ranger 1 Fairy 1 Elf Druid 1 Dryad 1 Pegasus |
6 5 6 5 3 3 |
+2 | 3 3 3 3 2 1 |
2–5 | 12% | 1 |
3 | 8 | 2 Elf 1 Elf Ranger 1 Fairy 1 Elf Druid 1 Dryad 1 Pegasus 1 Unicorn |
10 9 10 9 6 6 3 |
+3 | 3 3 3 3 2 2 1 |
3–6 | 14% | 1 |
4 | 11 | 2 Elf 2 Elf Ranger 1 Fairy 2 Elf Druid 1 Dryad 1 Pegasus 1 Unicorn 1 Treant |
15 12 15 12 10 10 6 3 |
+4 | 3 3 1 3 2 2 1 1 |
4–8 | 16% | 2 |
Dwarves[]
- Provinces: Dwarven Hills
- Locations: Marble Deposit, Mithril Deposit, Silver Mine, Gold Vein, Gemstones, Tanner Store, Weapon Store, Chain Mail Armory, Plate Armory, Jewelry Store
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 1 Dwarf 1 Dwarf Engineer 1 Ballista |
3 3 3 |
+1 | 2 2 1 |
0–1 | 14% | 1 |
2 | 5 | 2 Dwarf 1 Dwarf Engineer 1 Ballista 1 Dwarf Guardsman |
6 5 5 5 |
+2 | 3 3 3 2 |
0–2 | 16% | 2 |
3 | 8 | 2 Dwarf 1 Dwarf Engineer 2 Ballista 1 Dwarf Guardsman 1 Catapult |
10 9 7 9 3 |
+3 | 3 3 2 3 1 |
1–3 | 18% | 2 |
4 | 9 | 2 Dwarf 1 Dwarf Engineer 2 Ballista 2 Dwarf Guardsman 2 Catapult |
15 12 10 12 6 |
+4 | 3 3 3 2 2 |
1–4 | 20% | 2 |
Retinue[]
- Provinces: Prince's Lands
- Locations: Old Keep, Tanner Store, Weapon Store, Archery Store, Sorcery Store, Chain Mail Armory, Plate Armory, Tailor Store, Jewelry Store, Knowledge Store
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 1 Swordsman 1 Pikeman 1 Bowman 1 Crossbowman |
3 3 3 3 |
+2 | 3 3 2 2 |
1–2 | 10% | 1 |
2 | 5 | 1 Swordsman 1 Pikeman 1 Bowman 1 Crossbowman 1 Guardsman 1 Horseman |
6 6 6 6 3 3 |
+3 | 4 4 3 3 2 2 |
1–3 | 11% | 1 |
3 | 8 | 1 Swordsman 2 Pikeman 1 Bowman 1 Crossbowman 1 Guardsman 1 Horseman 1 Knight |
10 10 10 10 6 6 3 |
+4 | 4 3 3 3 2 2 1 |
2–4 | 12% | 1 |
4 | 10 | 2 Swordsman 2 Pikeman 1 Bowman 2 Crossbowman 1 Guardsman 2 Horseman 1 Knight |
15 12 15 12 10 10 7 |
+5 | 3 3 3 3 3 3 3 |
2–5 | 13% | 1 |
Giant Spiders[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 3 Giant Spider | 3 | +2 | 3 | 1–3 | 5% | 1 |
2 | 6 | 5 Giant Spider | 6 | +3 | 3 | 2–5 | 6% | 1 |
3 | 7 | 6 Giant Spider 1 Black Widow |
10 3 |
+4 | 3 2 |
3–6 | 7% | 1 |
4 | 10 | 8 Giant Spider 1 Black Widow |
13 6 |
+5 | 3 3 |
4–7 | 8% | 2 |
Swamp Creatures[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 2 Basilisk 1 Giant Slug |
3 3 |
+1 | 2 4 |
0–1 | 5% | 1 |
2 | 6 | 3 Basilisk 2 Giant Slug |
6 6 |
+2 | 3 4 |
0–2 | 6% | 1 |
3 | 7 | 4 Basilisk 3 Giant Slug |
10 10 |
+3 | 2 4 |
1–2 | 7% | 1 |
4 | 12 | 4 Basilisk 4 Giant Slug 1 Hydra |
13 13 3 |
+4 | 3 3 1 |
1–3 | 8% | 2 |
Winged Creatures[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 3 Harpy | 3 | +1 | 3 | 1–3 | 5% | 1 |
2 | 6 | 5 Harpy | 6 | +2 | 3 | 2–4 | 6% | 1 |
3 | 8 | 6 Harpy 1 Gryphon |
10 3 |
+3 | 3 1 |
2–5 | 7% | 1 |
4 | 10 | 7 Harpy 2 Gryphon |
13 6 |
+4 | 3 2 |
3–6 | 8% | 2 |
Demons[]
- Provinces: Lands of Chaos
- Locations: Black Lotus Marsh, Ancient Ruins, Ruined Tower, Old Windmill, Abandoned Temple, Dark Cave, Monolith, Sanctuary, Bare Mountain, Unholy Shrine, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 4 Imp | 3 | +2 | 3 | 0–2 | 5% | 1 |
2 | 5 | 3 Imp 1 Fiend 1 Hellhound 1 Succubus |
6 3 3 1 |
+3 | 3 2 2 1 |
1–3 | 6% | 1 |
3 | 8 | 2 Imp 2 Fiend 1 Hellhound 1 Succubus 1 Demon 1 Ice Demon |
10 6 6 3 3 3 |
+4 | 3 2 2 1 1 1 |
2–5 | 7% | 1 |
4 | 11 | 2 Imp 2 Fiend 1 Hellhound 1 Succubus 1 Demon 1 Ice Demon 1 Devil |
15 10 10 6 6 6 3 |
+5 | 2 2 2 2 2 2 2 |
3–6 | 8% | 1 |
Forest Guards[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 Fairy 1 Dryad |
4 3 |
+2 | 2 2 |
1–2 | 5% | 1 |
2 | 5 | 4 Fairy 2 Dryad |
8 5 |
+3 | 2 2 |
1–3 | 6% | 1 |
3 | 8 | 5 Fairy 2 Dryad 1 Unicorn |
12 8 3 |
+4 | 3 3 1 |
2–4 | 7% | 1 |
4 | 11 | 5 Fairy 3 Dryad 1 Unicorn 1 Treant |
16 12 6 3 |
+5 | 3 3 3 2 |
2–5 | 8% | 1 |
Nomads[]
- Provinces: Nomad Steppes
- Locations: Oasis, Archery Store
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 2 Horse Archer 1 Horseman |
3 3 |
+1 | 2 2 |
2–4 | 10% | 1 |
2 | 6 | 3 Horse Archer 2 Horseman |
6 6 |
+3 | 2 2 |
2–5 | 12% | 1 |
3 | 7 | 4 Horse Archer 3 Horseman |
10 10 |
+5 | 2 2 |
3–6 | 14% | 1 |
4 | 8 | 5 Horse Archer 4 Horseman |
15 15 |
+6 | 2 2 |
4–7 | 16% | 2 |
Centaurs[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 2 Centaur 1 Centaur Huntsman |
3 3 |
+1 | 2 2 |
2–4 | 7% | 1 |
2 | 6 | 3 Centaur 1 Centaur Huntsman 1 Centaur Chief |
6 5 5 |
+3 | 2 2 2 |
2–5 | 8% | 1 |
3 | 8 | 3 Centaur 2 Centaur Huntsman 2 Centaur Chief |
10 9 9 |
+4 | 2 2 2 |
2–4 | 9% | 1 |
4 | 9 | 4 Centaur 3 Centaur Huntsman 2 Centaur Chief |
15 12 12 |
+5 | 2 2 2 |
2–4 | 10% | 1 |
Giants[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Ogre | 3 | +1 | 3 | 0 | 5% | 1 |
2 | 8 | 3 Ogre 1 Giant |
6 3 |
+2 | 3 1 |
0 | 6% | 1 |
3 | 12 | 3 Ogre 2 Giant 1 Cyclops |
10 6 6 |
+3 | 3 1 1 |
0 | 7% | 1 |
4 | 15 | 4 Ogre 2 Giant 1 Cyclops 1 Fire Giant |
16 12 6 3 |
+4 | 3 2 2 2 |
0 | 8% | 1 |
Battlemages[]
- Provinces: None
- Locations: Ruined Tower, Mages Tower, Monolith, Sorcery Store, Knowledge Store, Ghost Town, Bare Mountain, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 3 Shaman 1 Sorcerer |
5 3 |
+1 | 3 1 |
1–2 | 10% | 1 |
2 | 5 | 3 Shaman 1 Sorcerer 1 Gargoyle 1 Crystal Gargoyle |
8 5 5 5 |
+3 | 3 2 2 2 |
1–3 | 12% | 1 |
3 | 9 | 1 Shaman 1 Sorcerer 1 Gargoyle 1 Crystal Gargoyle 1 Obsidian Gargoyle 1 Magician 1 Stone Golem 1 Clay Golem |
12 8 8 8 8 3 3 3 |
+4 | 2 2 2 2 2 1 1 2 |
2–4 | 14% | 1 |
4 | 13 | 1 Shaman 1 Sorcerer 1 Gargoyle 1 Crystal Gargoyle 1 Obsidian Gargoyle 1 Magician 1 Stone Golem 1 Clay Golem 1 Crystal Golem 1 Obsidian Golem 1 Warlock 1 Phoenix |
15 12 12 12 12 6 6 6 6 6 3 3 |
+3 | 2 2 2 2 2 2 2 2 2 2 1 1 |
2–5 | 16% | 2 |
Clerics[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 2 Swordsman 1 Healer 1 Monk |
5 5 3 |
+2 | 3 3 1 |
1–2 | 10% | 1 |
2 | 4 | 2 Swordsman 2 Healer 2 Monk |
8 8 6 |
+3 | 3 3 2 |
1–3 | 12% | 1 |
3 | 6 | 2 Swordsman 2 Healer 2 Monk 1 Guardsman 1 Cleric |
12 12 9 9 5 |
+4 | 3 3 3 3 1 |
2–4 | 14% | 1 |
4 | 8 | 2 Swordsman 2 Healer 2 Monk 2 Guardsman 1 Cleric 1 White Wizard |
15 15 12 12 8 5 |
+5 | 3 3 3 3 3 1 |
2–5 | 16% | 2 |
Bandits[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 2 Brigand 1 Thief 1 Bowman 1 Assassin |
6 6 6 3 |
+2 | 2 1 1 1 |
1–3 | 15% | 1 |
2 | 5 | 2 Brigand 1 Thief 1 Bowman 1 Assassin 1 Thug 1 Ballista |
9 9 9 6 6 6 |
+4 | 3 2 2 1 2 2 |
2–4 | 17% | 2 |
3 | 7 | 2 Brigand 1 Thief 1 Bowman 2 Assassin 1 Thug 1 Ballista 1 Executioner |
12 12 12 9 9 12 6 |
+5 | 3 2 2 2 2 2 2 |
3–5 | 19% | 3 |
4 | 9 | 2 Brigand 1 Thief 1 Bowman 2 Assassin 2 Thug 1 Ballista 1 Executioner 1 Catapult |
15 15 15 12 12 12 9 9 |
+5 | 3 2 2 2 2 2 2 2 |
3–7 | 20% | 3 |
Army of Chaos[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 2 Imp 1 Fiend 1 Hellhound 1 Succubus |
6 3 3 1 |
+3 | 3 2 2 1 |
1–3 | 10% | 1 |
2 | 7 | 2 Imp 2 Fiend 2 Hellhound 1 Succubus 1 Demon 1 Ice Demon |
10 6 6 3 3 3 |
+4 | 3 2 2 2 2 2 |
2–4 | 11% | 1 |
3 | 11 | 2 Imp 2 Fiend 2 Hellhound 1 Succubus 1 Demon 1 Ice Demon 1 Devil |
15 10 10 9 6 6 3 |
+5 | 2 2 2 2 2 2 2 |
3–6 | 12% | 1 |
4 | 12 | 2 Imp 2 Fiend 2 Hellhound 1 Succubus 2 Demon 1 Ice Demon 2 Devil |
18 13 13 13 10 10 6 |
+4 | 2 2 2 2 2 2 2 |
4–7 | 13% | 1 |
Dragons[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 10 | 1 Dragon | 3 | 0 | 1 | 2–4 | 15% | 1 |
2 | 14 | 1 Storm Dragon | 6 | 0 | 1 | 2–4 | 17% | 2 |
3 | 17 | 1 Fire Dragon | 9 | +2 | 3 | 3–5 | 19% | 3 |
4 | 19 | 1 Dragon 1 Storm Dragon 1 Fire Dragon |
12 12 12 |
+4 | 3 2 2 |
4–7 | 22% | 3 |
Minotaurs[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Minotaur | 3 | +1 | 1 | 1–2 | 10% | 1 |
2 | 8 | 4 Minotaur | 6 | +2 | 1 | 1–3 | 12% | 1 |
3 | 10 | 6 Minotaur | 9 | +3 | 1 | 2–4 | 14% | 1 |
4 | 12 | 9 Minotaur | 12 | +4 | 1 | 2–3 | 16% | 2 |
Necromancers[]
- Provinces: None
- Locations: Ancient Crypt, Mages Tower, Monolith, Altar of Death, Knowledge Manor, Forlorn Manor, Necromancer's Dungeon, Desecrated Cemetery, Ghost Town, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 2 Skeleton 1 Zombie 1 Ghoul 1 Sorcerer |
5 5 3 6 |
+3 | 2 1 1 1 |
0–1 | 10% | 1 |
2 | 7 | 2 Skeleton 2 Zombie 1 Ghoul 1 Sorcerer 1 Black Wizard |
8 8 6 10 3 |
+4 | 2 1 1 1 1 |
1–2 | 13% | 1 |
3 | 10 | 2 Skeleton 2 Zombie 1 Ghoul 1 Sorcerer 1 Black Wizard 1 Ghost 1 Warlock |
12 12 9 12 9 5 3 |
+5 | 2 2 2 2 1 1 1 |
1–3 | 15% | 1 |
4 | 14 | 2 Skeleton 2 Zombie 1 Ghoul 1 Sorcerer 2 Black Wizard 1 Ghost 1 Warlock 1 Vampire |
15 15 12 16 10 8 6 6 |
+5 | 1 1 1 1 1 1 1 1 |
2–4 | 17% | 2 |
Dark Druids[]
- Provinces: None
- Locations: Shimmering Bogs, Dionite Thicket, Black Lotus Marsh, Mages Tower, Primeval Thicket, Monolith, Enchanted Pool, Bare Mountain, Unholy Shrine
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 1 Sorcerer 1 Basilisk 1 Giant Spider 0 Giant Slug |
5 3 3 3 |
+1 | 1 1 1 4 |
1–2 | 10% | 1 |
2 | 6 | 1 Sorcerer 1 Basilisk 2 Giant Spider 1 Giant Slug 1 Black Widow |
8 6 6 6 3 |
+3 | 1 1 1 1 1 |
2–3 | 12% | 1 |
3 | 8 | 1 Sorcerer 1 Basilisk 2 Giant Spider 1 Giant Slug 1 Black Widow 1 Black Wizard 1 Manticore |
12 10 10 10 6 7 5 |
+5 | 1 1 1 1 1 1 1 |
2–4 | 14% | 1 |
4 | 13 | 1 Sorcerer 1 Basilisk 2 Giant Spider 1 Giant Slug 1 Black Widow 1 Black Wizard 1 Manticore 1 Warlock 1 Hydra |
15 13 13 13 9 10 8 7 5 |
+6 | 1 1 1 1 1 1 1 1 1 |
2–5 | 16% | 2 |
Adventurers[]
- Provinces: None
- Locations: Ancient Crypt, Ancient Ruins, Abandoned Farm, Old Windmill, Desecrated Cemetery, Old Keep, Ghost Town, Dark Dungeon
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 1 Elf 1 Dwarf 1 Halfling 0 Healer 0 Thief 0 Shaman 0 Lizardman |
3 3 3 3 5 3 3 |
+1 | 0 0 0 1 1 1 1 |
0–1 | 12% | 1 |
2 | 5 | 1 Elf 1 Dwarf 1 Halfling 1 Monk 0 Thief 1 Sorcerer 0 Lizardman |
6 6 6 3 7 3 6 |
+2 | 1 1 1 3 1 1 3 |
1–2 | 14% | 1 |
3 | 7 | 1 Elf 1 Dwarf 1 Halfling 1 Monk 1 Thief 1 Sorcerer 0 Lizardman 1 Fairy 0 Guardsman |
10 10 10 6 12 6 10 10 6 |
+3 | 1 1 1 1 1 1 2 1 2 |
1–3 | 16% | 2 |
4 | 8 | 1 Elf 1 Dwarf 1 Halfling 1 Monk 1 Thief 1 Sorcerer 0 Lizardman 1 Fairy 1 Guardsman 1 Assassin 0 Thug |
15 15 15 10 17 10 15 15 10 10 10 |
+5 | 1 1 1 1 1 1 2 1 1 1 2 |
2–4 | 18% | 3 |
Knightly Order[]
- Provinces: None
- Locations: Ruined Tower, Abandoned Temple, Chain Mail Armory, Plate Armory, Sanctuary, Old Keep
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 1 Knight 1 Pikeman 1 Crossbowman 0 Swordsman 0 Healer |
3 3 3 3 3 |
+2 | 0 1 0 0 1 |
1–2 | 12% | 1 |
2 | 7 | 2 Knight 1 Pikeman 1 Crossbowman 1 Swordsman 0 Healer 1 Monk 0 Guardsman |
6 6 6 6 6 3 3 |
+3 | 0 1 1 1 2 1 2 |
1–3 | 14% | 2 |
3 | 10 | 3 Knight 1 Pikeman 1 Crossbowman 0 Swordsman 0 Healer 1 Monk 1 Guardsman 1 Cleric 1 Paladin |
10 10 10 10 10 6 6 5 5 |
+5 | 0 1 1 2 2 1 1 1 0 |
2–4 | 16% | 3 |
4 | 12 | 3 Knight 1 Pikeman 1 Crossbowman 1 Swordsman 0 Healer 1 Monk 1 Guardsman 1 Cleric 2 Paladin 2 White Wizard |
15 15 15 15 15 10 10 10 10 7 |
+4 | 0 1 1 1 2 1 1 1 0 0 |
2–5 | 18% | 3 |
Wild Gryphons[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 6 | 2 Gryphon | 3 | +1 | 3 | 2–4 | 0% | 0 |
2 | 8 | 4 Gryphon | 6 | +2 | 3 | 2–5 | 0% | 0 |
3 | 10 | 6 Gryphon | 10 | +3 | 3 | 3–6 | 0% | 0 |
4 | 12 | 8 Gryphon | 14 | +4 | 3 | 3–7 | 0% | 0 |
Trolls[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Troll | 3 | +1 | 3 | 0 | 0% | 0 |
2 | 7 | 4 Troll | 6 | +2 | 3 | 0–1 | 0% | 0 |
3 | 9 | 6 Troll | 10 | +3 | 3 | 1–2 | 0% | 0 |
4 | 11 | 8 Troll | 14 | +4 | 3 | 1–3 | 0% | 0 |
Inquisitors[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 1 Executioner 1 Healer 1 Pikeman 0 Swordsman 0 Crossbowman |
3 3 3 3 3 |
+2 | 0 0 0 1 1 |
1–2 | 12% | 1 |
2 | 5 | 1 Executioner 0 Healer 1 Pikeman 1 Swordsman 1 Crossbowman 1 Monk |
6 6 6 6 6 6 |
+3 | 0 1 0 1 1 0 |
1–3 | 15% | 1 |
3 | 8 | 2 Executioner 0 Healer 1 Pikeman 1 Swordsman 1 Crossbowman 1 Monk 1 Cleric |
10 10 10 10 10 10 6 |
+5 | 1 1 2 2 2 1 1 |
2–4 | 17% | 1 |
4 | 10 | 3 Executioner 0 Healer 1 Pikeman 1 Swordsman 1 Crossbowman 1 Monk 1 Cleric 1 Paladin |
15 15 15 15 15 15 10 6 |
+6 | 1 1 1 1 1 1 1 1 |
2–5 | 19% | 2 |
Wild Pegasi[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 2 Pegasi | 3 | +1 | 3 | 2–4 | 0% | 0 |
2 | 5 | 4 Pegasi | 6 | +2 | 3 | 2–5 | 0% | 0 |
3 | 7 | 6 Pegasi | 11 | +4 | 3 | 3–6 | 0% | 0 |
4 | 9 | 8 Pegasi | 17 | +6 | 3 | 3–7 | 0% | 0 |
Demonologists[]
- Provinces: None
- Locations: Black Lotus Marsh, Ancient Ruins, Abandoned Temple, Mages Tower, Monolith, Gates of Chaos, Sanctuary, Old Keep, Bare Mountain, Unholy Shrine
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 Imp 1 Shaman |
3 3 |
+2 | 3 3 |
0–2 | 5% | 1 |
2 | 5 | 2 Imp 1 Shaman 1 Fiend 1 Hellhound 1 Sorcerer 1 Succubus |
6 6 3 3 3 3 |
+3 | 3 3 2 2 2 3 |
1–3 | 6% | 1 |
3 | 8 | 2 Imp 1 Shaman 1 Fiend 1 Hellhound 1 Sorcerer 1 Succubus 1 Demon 1 Black Wizard |
10 10 6 6 6 6 3 3 |
+4 | 3 3 3 3 2 3 2 2 |
2–5 | 7% | 1 |
4 | 12 | 2 Imp 1 Shaman 1 Fiend 1 Hellhound 1 Sorcerer 1 Succubus 1 Demon 1 Black Wizard 1 Ice Demon 1 Devil 1 Warlock |
15 15 10 10 10 10 6 6 3 3 3 |
+6 | 2 2 2 2 2 3 2 2 2 2 2 |
3–6 | 8% | 2 |
Druids[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 2 Elf Druid 1 Fairy 1 Pegasus 0 Dryad |
5 3 3 3 |
+2 | 3 3 1 3 |
1–2 | 10% | 1 |
2 | 5 | 1 Elf Druid 1 Fairy 1 Pegasus 1 Dryad 1 Monk 1 Giant Spider 0 Basilisk |
6 6 5 5 5 3 3 |
+3 | 3 3 1 1 2 1 3 |
2–3 | 12% | 1 |
3 | 8 | 1 Elf Druid 1 Fairy 1 Pegasus 1 Dryad 1 Monk 1 Giant Spider 1 Basilisk 1 Manticore 1 Gryphon 1 White Wizard |
15 10 7 9 7 6 7 3 3 7 |
+4 | 3 4 2 2 2 2 2 1 1 3 |
2–4 | 14% | 1 |
4 | 11 | 1 Elf Druid 1 Fairy 1 Pegasus 1 Dryad 1 Monk 1 Giant Spider 1 Basilisk 1 Manticore 1 Gryphon 1 White Wizard 1 Hydra |
20 15 10 12 10 10 10 6 6 10 5 |
+5 | 3 3 2 2 2 2 2 2 2 2 2 |
2–5 | 16% | 2 |
Gargoyles[]
- Provinces: None
- Locations: Marble Deposit, Ruined Tower, Mages Tower, Monolith, Sorcery Store, Knowledge Store, Ghost Town
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 3 | 2 Gargoyle 0 Crystal Gargoyle 0 Obsidian Gargoyle |
3 3 3 |
+1 | 3 3 3 |
2–4 | 0% | 0 |
2 | 5 | 2 Gargoyle 1 Crystal Gargoyle 1 Obsidian Gargoyle |
6 6 6 |
+2 | 3 3 3 |
2–5 | 0% | 0 |
3 | 7 | 2 Gargoyle 2 Crystal Gargoyle 2 Obsidian Gargoyle |
11 11 11 |
+4 | 3 3 3 |
3–6 | 0% | 0 |
4 | 9 | 3 Gargoyle 3 Crystal Gargoyle 3 Obsidian Gargoyle |
17 17 17 |
+6 | 3 3 3 |
3–7 | 0% | 0 |
Medusas[]
- Provinces: Medusa Swamps
- Locations: Shimmering Bogs, Black Lotus Marsh, Ancient Ruins, Sanctuary, Enchanted Pool, Garden of Stone
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Medusa | 3 | +1 | 3 | 0–1 | 8% | 1 |
2 | 7 | 4 Medusa | 6 | +2 | 3 | 1–2 | 9% | 1 |
3 | 9 | 6 Medusa | 11 | +4 | 3 | 2–3 | 10% | 2 |
4 | 11 | 8 Medusa | 17 | +6 | 3 | 2–4 | 12% | 2 |
Slugs[]
- Provinces: Deadly Swamps
- Locations: Shimmering Bogs, Ancient Crypt, Ancient Ruins, Ruined Tower, Abandoned Farm, Enchanted Pool, Oasis
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 4 | 3 Giant Slug | 3 | +1 | 3 | 0–1 | 5% | 1 |
2 | 6 | 5 Giant Slug | 6 | +2 | 3 | 1–2 | 6% | 1 |
3 | 7 | 7 Giant Slug | 10 | +3 | 3 | 2–3 | 7% | 1 |
4 | 9 | 9 Giant Slug | 13 | +4 | 3 | 2–4 | 8% | 2 |
Lizardmen[]
- Provinces: Lizardman Lands
- Locations: Ancient Ruins, Ruined Tower, Enchanted Pool
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 Lizardman 1 Lizardman Turtleback 1 Lizardman Priest |
3 3 3 |
+1 | 1 1 1 |
1–2 | 8% | 1 |
2 | 4 | 4 Lizardman 1 Lizardman Turtleback 1 Lizardman Priest 1 Basilisk |
6 6 6 3 |
+2 | 3 3 3 1 |
1–3 | 9% | 1 |
3 | 7 | 2 Lizardman 1 Lizardman Turtleback 1 Lizardman Priest 2 Basilisk 2 Medusa |
10 9 9 6 3 |
+3 | 3 3 3 2 1 |
2–4 | 10% | 1 |
4 | 11 | 2 Lizardman 1 Lizardman Turtleback 1 Lizardman Priest 3 Basilisk 3 Medusa 1 Hydra |
15 13 13 10 6 3 |
+4 | 4 4 4 3 2 1 |
3–5 | 12% | 1 |
Guards of the Ancients[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 9 | 2 Ballista 1 Catapult 1 Stone Golem 2 Clay Golem |
4 4 4 4 |
+1 | 3 3 3 3 |
1–3 | 8% | 1 |
2 | 12 | 3 Ballista 2 Catapult 1 Stone Golem 1 Clay Golem 1 Crystal Golem 1 Obsidian Golem |
8 8 8 8 8 8 |
+2 | 3 3 3 3 3 3 |
1–3 | 9% | 1 |
3 | 14 | 4 Ballista 3 Catapult 2 Stone Golem 1 Clay Golem 1 Crystal Golem 1 Obsidian Golem |
12 12 12 12 12 12 |
+2 | 3 3 3 3 3 3 |
1–3 | 10% | 2 |
4 | 15 | 5 Ballista 4 Catapult 2 Stone Golem 2 Clay Golem 1 Crystal Golem 1 Obsidian Golem |
16 16 16 16 16 16 |
+0 | 3 3 3 3 3 3 |
1–3 | 12% | 2 |
Vampires[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 1 Vampire | 5 | +0 | 1 | 3–6 | 10% | 2 |
2 | 7 | 2 Vampire | 8 | +0 | 1 | 4–7 | 11% | 2 |
3 | 9 | 3 Vampire | 12 | +1 | 1 | 5–8 | 12% | 2 |
4 | 13 | 5 Vampire | 16 | +2 | 1 | 6–9 | 14% | 2 |
Lost Souls[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Ghost | 5 | +0 | 1 | 2–4 | 10% | 2 |
2 | 7 | 3 Ghost | 8 | +1 | 1 | 3–5 | 11% | 2 |
3 | 9 | 5 Ghost | 12 | +2 | 1 | 4–6 | 12% | 2 |
4 | 15 | 10 Ghost | 16 | +3 | 1 | 5–7 | 14% | 2 |
Tomb Guardians[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 Skeleton 1 Gargoyle 0 Crystal Gargoyle 0 Obsidian Gargoyle |
5 3 3 3 |
+2 | 3 1 1 1 |
1–2 | 9% | 1 |
2 | 5 | 3 Skeleton 2 Gargoyle 0 Crystal Gargoyle 0 Obsidian Gargoyle 1 Stone Golem 0 Clay Golem |
8 6 6 6 4 4 |
+2 | 3 1 1 1 0 1 |
2–3 | 10% | 1 |
3 | 7 | 4 Skeleton 2 Gargoyle 0 Crystal Gargoyle 0 Obsidian Gargoyle 1 Stone Golem 0 Clay Golem 0 Crystal Golem 0 Obsidian Golem 1 Ghost |
11 9 9 9 7 7 7 7 7 |
+3 | 3 3 1 1 3 1 1 1 3 |
3–4 | 11% | 1 |
4 | 10 | 3 Skeleton 3 Gargoyle 0 Crystal Gargoyle 0 Obsidian Gargoyle 2 Stone Golem 0 Clay Golem 0 Crystal Golem 0 Obsidian Golem 2 Ghost |
14 12 12 12 10 10 10 10 10 |
+5 | 2 3 1 1 3 1 1 1 3 |
4–5 | 13% | 2 |
Southerners[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 1 Slinger 2 Spearman 1 Horse Archer |
3 3 3 |
+2 | 3 3 1 |
1–2 | 10% | 1 |
2 | 4 | 2 Slinger 2 Spearman 2 Horse Archer |
6 6 6 |
+3 | 3 3 3 |
2–3 | 11% | 1 |
3 | 6 | 2 Slinger 3 Spearman 2 Horse Archer 1 Gryphon |
9 9 9 6 |
+4 | 3 3 3 2 |
3–4 | 12% | 1 |
4 | 9 | 2 Slinger 3 Spearman 2 Horse Archer 2 Gryphon 1 War Elephant |
12 12 12 9 6 |
+5 | 3 3 3 3 2 |
4–5 | 14% | 2 |
Restless Guardians[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 2 | 2 Skeleton 2 Zombie 1 Ballista |
6 6 3 |
+2 | 3 3 2 |
0–1 | 9% | 1 |
2 | 4 | 3 Skeleton 2 Zombie 2 Ballista |
9 9 6 |
+3 | 3 3 2 |
1–2 | 11% | 1 |
3 | 7 | 3 Skeleton 3 Zombie 2 Ballista 1 Ghost |
12 12 9 6 |
+4 | 3 3 3 2 |
2–3 | 12% | 2 |
4 | 11 | 3 Skeleton 3 Zombie 2 Ballista 2 Ghost 1 Catapult |
15 15 12 9 9 |
+5 | 3 3 3 3 3 |
3–4 | 14% | 2 |
Desert Trolls[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Desert Troll | 3 | +1 | 3 | 0 | 0% | 0 |
2 | 7 | 4 Desert Troll | 6 | +2 | 3 | 0–1 | 0% | 0 |
3 | 9 | 6 Desert Troll | 10 | +3 | 3 | 1–2 | 0% | 0 |
4 | 11 | 8 Desert Troll | 14 | +4 | 3 | 1–3 | 0% | 0 |
Tainted Ones[]
Tier | Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|---|
1 | 5 | 2 Tainted Unicorn 2 Zombie 1 Ghoul |
1 6 3 |
+2 | 0 2 1 |
1 | 7% | 1 |
2 | 6 | 2 Tainted Unicorn 3 Zombie 2 Ghoul |
3 9 6 |
+3 | 0 3 2 |
2 | 9% | 1 |
3 | 9 | 2 Tainted Unicorn 3 Zombie 2 Ghoul 1 Dark Treant |
6 12 9 3 |
+4 | 1 2 1 0 |
3 | 11% | 1 |
4 | 13 | 2 Tainted Unicorn 3 Zombie 2 Ghoul 1 Dark Treant 1 Cursed Dragon |
9 15 12 6 6 |
+5 | 1 2 1 0 0 |
4 | 13% | 2 |
Cult of the Hydra[]
Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|
11 | 2 Goblin 1 Goblin Spitter 1 Goblin Alchemist 3 Shaman 1 Sorcerer 1 Black Wizard 2 Medusa 1 Hydra |
15 15 15 15 12 10 10 20 |
+4 | 3 3 3 3 2 1 1 0 |
3–5 | 12% | 1 |
Cult of the Titan[]
Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|
11 | 2 Orc 1 Orc Clubthrower 2 Orc Witchdoctor 2 Shaman 2 Sorcerer 2 Stone Golem 1 Giant 0 Fire Giant |
15 15 15 15 12 10 20 20 |
+4 | 3 3 3 3 2 1 0 2 |
3–5 | 11% | 1 |
Cult of the Phoenix[]
Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|
13 | 2 Elf 1 Elf Ranger 1 Elf Druid 3 Monk 1 Cleric 1 White Wizard 2 Unicorn 1 Phoenix |
15 15 15 15 12 12 10 20 |
+4 | 3 3 3 3 2 1 1 0 |
3–5 | 12% | 1 |
Cult of the Dragon[]
Strength | Minimum Units |
Avg Lvl |
+ Units | + Factor | Initiative | Item-% | Max Items |
---|---|---|---|---|---|---|---|
17 | 2 Lizardman 1 Lizardman Turtleback 1 Lizardman Priest 3 Monk 2 Cleric 2 Gryphon 1 Fire Dragon |
15 15 15 15 12 10 20 |
+4 | 3 3 3 3 2 1 0 |
3–5 | 12% | 1 |