The Goblin is a Tier 1 melee unit. It can be recruited in the castle if you have an alliance with the Goblins.
Starting Skills[]
- Swamp Knowledge (8)
How to hire[]
- In the stronghold by building a Goblin Quarter.
- As a mercenary.
Starting Attributes[]
Hit Points | 12 | Defense | 0 |
Stamina | 10 | Ranged Defense | 3 |
Morale | 6 | Resistance | 0 |
Attack | 6 | Ranged Attack | 0 |
Counterattack | 5 | Range | 0 |
Speed | 2 | Ammo | 0 |
Upkeep | 1 | Cost to Hire | 5 |
Skills available at level up[]
Skill | Available from level | Times available |
---|---|---|
Damage Armor | 5 | 1 |
Upgrade to Goblin Spitter* | 5 | 1 |
Upgrade to Goblin Alchemist* | 7 | 1 |
Slyboots | 8 | 1 |
Agility | 10 | 1 |
*Requires Allied Forces DLC.
Full Upgrade Pool[]
The numbers in brackets are probability weights.
Level | Upgrade 1 | Upgrade 2 | Upgrade 3 | Upgrade 4 |
---|---|---|---|---|
Level 1 | (4) | (4) | (4) | |
Level 2 | (1) | (3) | ||
Level 3 | (4) | (3) | ||
Level 4 | (4) | (4) | ||
Level 5 | (4) | (3) | Damage Armor (2) | Upgrade to Goblin Spitter (4) |
Level 6 | (4) | (3) | ||
Level 7 | (4) | (4) | Upgrade to Goblin Alchemist (4) | |
Level 8 | (4) | (3) | Slyboots (3) | |
Level 9 | (4) | (3) | ||
Level 10 | (4) | (4) | (2) | Agility (2) |
Level 11 | (4) | (3) | ||
Level 12 | (4) | (3) | ||
Level 13 | (4) | (4) | ||
Level 14 | (4) | (3) | ||
Level 15 | (4) | (3) | ||
Level 16 | (4) | (4) | ||
Level 17 | (4) | (3) | ||
Level 18 | (4) | (3) | ||
Level 19 | (4) | (4) | ||
Level 20 | (4) | (4) | (2) |