The Ghost is a powerful undead unit, it is almost immune to physical damage.
Starting Skills[]
- Feels No Pain
- Flying
- Tireless
- Intrepid
- Magic Strike
- Poison Immunity
- Soul Stealing
- Petrification Immunity
- Entanglement Immunity
- Backstab Immunity
How to hire[]
- Casting Raise Ghost in combat with a hero possessing at least 4 levels of necromancy.
Starting Attributes[]
Hit Points | 18 | Defense | 20 |
Stamina | 10 | Ranged Defense | 40 |
Morale | 10 | Resistance | 3 |
Attack | 9 | Ranged Attack | 0 |
Counterattack | 10 | Range | 0 |
Speed | 3 | Ammo | 0 |
Upkeep | 13 | Cost to Hire | 50 + 10 |
Skills available at level up[]
Skill | Available at level | Times available |
---|---|---|
Soul Stealing +1 | 1 | 7 |
Full Upgrade Pool[]
The numbers in brackets are probability weights.
Level | Upgrade 1 | Upgrade 2 |
---|---|---|
Level 1 | (4) | Soul Stealing +1 (4) |
Level 2 | (4) | (4) |
Level 3 | (4) | (4) |
Level 4 | (4) | Soul Stealing +1 (4) |
Level 5 | (4) | (4) |
Level 6 | (4) | (4) |
Level 7 | (4) | Soul Stealing +1 (4) |
Level 8 | (4) | (4) |
Level 9 | (4) | (4) |
Level 10 | (4) | Soul Stealing +1 (4) |
Level 11 | (4) | (4) |
Level 12 | (4) | (7) |
Level 13 | (4) | Soul Stealing +1 (4) |
Level 14 | (4) | (4) |
Level 15 | (4) | (4) |
Level 16 | (4) | Soul Stealing +1 (4) |
Level 17 | (4) | (4) |
Level 18 | (4) | (4) |
Level 19 | (4) | Soul Stealing +1 (4) |
Level 20 | (4) | (4) |