Rituals unlocked on level[]
Spells[]
Spell | Name | lvl | PM | RM | effect | dur | description | ||
---|---|---|---|---|---|---|---|---|---|
Summon Imp | 1 | 5 | 1 sta, 3 hit | Summons an Imp, caster loses 3 hit | |||||
Burn Ammo | 1 | 2 | 1 | 1 | 1 | x dmg, -6 ammo | target loses 6 ammo, takes damage equal to the number of destroyed ammo | ||
Vulnerability | 1 | 1 | 1 | -2 def, -3 res | 6 | Reduces armor by 2, resistance by 3 on target | |||
Summon Hellhound | 2 | 13 | 3 sta, 5 hit | Summons a Hell Hound, caster loses 5 hit | |||||
Summon Fiend | 2 | 12 | 3 sta, 6 hit | Summons a Fiend, caster loses 6 hit | |||||
Blindness | 2 | 9 | 1 | 4 | Reduces dramatically the att of target | ||||
Dark Pact | 3 | 15 | 4 | 6 | if a friendly unit under this spell dies, he will rise again as demon. Rank of the demon is equal to the one of the unit | ||||
Inferno | 3 | 25 | 4 | 2 | 3 | 20 dmg | Inflicts 20 points of magical dmg | ||
Summon Demon | 3 | 25 | 4 | Summons a Demon, requires a sacrifice | |||||
Summon Devil | 4 | 50 | 4 | Summons a Devil, requires a sacrifice | |||||
Black Magic | 4 | 70 | 6 sta, 10 hit | 1 | 2 | 13 dmg | requires a sacrifice and caller loses 10 hit, attacks all enemy units by 13 points of magical dmg | ||
Corruption | 4 | 15 | 2 | -4 | reduces all parameters of units in 1 tile by 4 if not saved by res |
Abbreviations: crs = crystal , dmg = damage, sta = stamina , mor = morale, hit = hit points, mat = melee attack, ctr = counterattack, rga = ranged attack, att = attack (= mat AND rga), def = defense, rde = ranged defense, arm = armor (= def AND rdef), res = resistance, spd = speed, PM = power modifier, RM = resistance modifier (for more information about attribute values: Attributes)
Magic Schools |
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Wizardry / Elemental Magic / Sorcery / Sacred Magic / Necromancy / Chaos Magic |